Our Pricing

We have a low subscription fee and per-usage cost, so you only pay for the resources you use. Want to find out more?

FeatureFree TierPremium Tier

Unlimited Players

Limited to 10

Unlimited Dimensions

Limited to 10

Unlimited World Size

Easy-to-use SDKs

Online Dashboard

Comprehensive Logging

Physics (Beta)

Multi-User Access

HTTP API (Beta)

Chunkloader Entities

Subscription Fee

£0/month

£5/month + usage

Try it out for free

upgrade for access to advanced features

proudly low cost

cheaper than self-hosting

By sharing the cost of our technology, infrastructure and operations across all the games on our platform, we can afford to charge much lower costs than it would cost to self-host.

There is a low, fixed monthly subscription fee to access premium features, everything else is covered by our per-player-minute pricing, so you won't rack up big bills during development!

game by game

premium tier

Our premium tier works on a game by game basis. This means you can run one game on premium but not be charged for developing other free tier games.

Our £5 subscription fee is only charged on your first premium game, so you can have as many as you like and only pay for the players actively online.

Need something bespoke?

We recognise that some companies need specific provisions, help integrating custom engines or fixed priced billing and as such, we are happy to agree a bespoke contract for customers who want or need it. Just book a call and have a chat with us!

Pricing Calculator

Use this calculator to estimate your monthly cost based on number of player sessions and average length of each session.

Avg. player sessions per month
Avg. session length (mins)

Your Cost Per Month

Our per-usage pricing is cheaper than self hosting, plus our free tier has no time limit so why not give it a try today?

Total player minutes per month:

60,000 mins

Estimated total price per month (excl. VAT):

£11.00 PCM

We do the heavy lifting, so you don’t have to

Try Planetary Processing for free today

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